O'Chunks
O'Chunks

AUTHOR: Pat
(Revision History)

GAMES: SPM.

TYPE: Boss, Human.

TURF: Castles, Deserts.

AFFILIATIONS: None.

CLOSE RELATIVES: None.

SKILLS AND ATTACKS: Throw, Ground Pound, Shoulder Ram.

STRENGTHS: Brawn, and determination.

WEAKNESSES: Little brain, and an ego issue.

BACKGROUND: O'Chunks is a big, burly warrior who is fiercly loyal to Count Bleck. He was once the general of a powerful army, thousands strong. O'Chunks was sold out by one of his advisors and his army fell to the enemy. It was here that Count Bleck took pity on him and enlisted him in his services. He was joined by Dimentio and Mimi later. Now the three try their best to fulfill the count's orders. He is encountered by Mario four times in the game, the most frequent of any other boss. He speaks in a brogue that is most likely Scottish (or whatever takes the place of Scotland between dimensions.)

OTHER BACKGROUND INFO:
Catch Card: It's O'Chunks, the count's hulking, wide-eyed henchman! Word is, the count saved his life. Now he owes him big. Tattle: "That's O'Chunks. He's a big, bearded warrior of a man... Max HP is 20 and Attack is 1. He can grab you by the feet and hurl you... If you're in reach, he'll toss you, so keep your distance... But you can turn the tables on him and use Thoreau to send him flying..."

QUOTES:
"CHUNKS AWAY!"

STATS AND STRATEGIES: Click here.

FOOTNOTES AND TRIVIA:
Though very likely to only be a coincidence, there was a tribe of American Indians in Wisconsin known as the Hochunks.

MEDIA:
O' Chunks Art.