(a.k.a. Blue Bahamutt.)
AUTHOR:
Pat
(Revision History)
GAMES: SMRPG.
TYPE: Monster, Dragon.
TURF: Castles.
AFFILIATIONS: Smithy Gang.
CLOSE RELATIVES: None.
SKILLS AND ATTACKS: Somnus Waltz, Flame, Bolt.
STRENGTHS:
WEAKNESSES:
BACKGROUND: Boshumutt was an enemy that was cut from the final version of Super Mario RPG. It is a blue Bahamutt that dwells in Bowser's Keep. Strangely, it has half the HP of Bahamutt, but similar attacks. It has an electric attack, as well as a fire attack, so it is more skilled in magic than its red cousin. Boshi probably shares his name with Boshumutt because of the blue color and sunglasses.
QUOTES:
None.
STATS AND STRATEGIES:
Games: Super Mario RPG: Legend of the Seven Stars
HP: 600
Offence: 70, (Magic) ?
Defence: ?
Speed:
Points:
Items:
Attack Pattern: Boshumutt will bite or use magic. Bolt is an electric spell that targets one enemy. Flame shoots a fireball at an enemy. Somnus Waltz cuts an enemy's attack and defense in half.
Basic Strategies: Bolt can be countered with a Safety Ring or weakened by the Amulet. Flame can be weakened by the Amulet as well. Somnus Waltz can be countered with a Fearless Pin.
Advanced Strategies: Physical attacks seem to do a pretty good job on Boshumutt.
FOOTNOTES AND TRIVIA:
Boshumutt can be fought using the Pro Action Replay code: BC1546F.
Boshumutt is not this monster's official name.
MEDIA:

