(a.k.a. Shadow Koopa.)
AUTHOR:
Michael.M
(Revision History)
TYPE: Turtle.
TURF: Sewer/Pipe Vaults.
AFFILIATIONS: Koopa Troop.
CLOSE RELATIVES: Koopa Troopa.
SKILLS AND ATTACKS: Make the enemy dizzy.
STRENGTHS: The shell protects the body a bit.
WEAKNESSES: When it is flipped over, the defence sinks to 0.
BACKGROUND:
Dark Koopas are crazy Koopas. They spin in their shells almost all the time. Dark Koopas can also create tornados that makes their opponents dizzy.
There are two types: one has a purple shell, and the other is completely black and are like shadows. Both Dark Koopas appear underground. The reason is that Dark Koopas like dark surroundings.
EVOLUTION:
Dark Koopas appeared in the first time in Paper Mario. In Paper Mario they lived in the Toad Town Tunnels. In Paper Mario The Thousand-year Door, they appeared in the Pit of 100 Trials.
They last appeared in Super Paper Mario. But this time it wasn't the normal Dark Koopa, this time it was a shadow of a Koopa. This Dark Koopa appeared in the Flopside Pit of 100 Trials.
OTHER BACKGROUND INFO:
Dark Koopas appeared in the first time in Paper Mario. In Paper Mario they lived in the Toad Town Tunnels. And in Paper Mario The Thousand-year Door, they appeared in the Pit of 100 Trials. And last they appaered in Super Paper Mario. But this time it wasn't the normal Dark Koopas. This time it was shadow of Koopas. And that Dark Koopa appeared in the Flopside Pit of 100 Trials.
QUOTES:
n/a.
STATS AND STRATEGIES:
Games: Paper Mario
HP: 8
Offence: 3
Defence: 2
Points: Your level decides.
Items: Power Block
Attack Pattern: Hurl their shells at Mario (3).
Creates a tornado (Dizzy)
Basic Strategies: Jump attacks and Power Blocks.
Advanced Strategies: None.
Games: Paper Mario The Thousand-year Door
HP: 8
Offence: 4
Defence: 2
Speed: Fast
Points: Your level decides.
Attack Pattern: Hurl their shells at Mario (4), and create tornadoes (Dizzy)
Basic Strategies: Jump attacks and Power Blocks.
Advanced Strategies: None.
MEDIA:

