Air Meow
Air Meow

AUTHOR: Nintendo Gladiator
(Revision History)

GAMES: SPM.

TYPE: Mechanical, Mammal.

TURF: Sky.

AFFILIATIONS: None.

CLOSE RELATIVES: None.

SKILLS AND ATTACKS: Flight.

STRENGTHS: Fire.

WEAKNESSES: Jump Attacks.

BACKGROUND: Air Meows are security bots that dwell in the skies around Fort Francis. They were probably once play toys until Francis bought them off the Internet and customized them into vicious guard bots. They attack any invader they see by swooping down on them. They appear to resemble a cat creature with bat wings.
As said by the card info, Air Meow's runs on a mixture of catnip and cooking oil.

OTHER BACKGROUND INFO:
"That's an AirMeow. These security bots patrol the skies around Fort Francis... Max HP is 5. Attack is 2. Defense is 1. Defense against fire is 2. They will attack any invader they see... I think Francis bought these robots on the Internet and customized them himself..."
-Tattle Info.
"This AirMeow guards the skies over Fort Francis. It runs on a volatile mixture of catnip and cooking oil."
- Card Info.

QUOTES:
n/a.

STATS AND STRATEGIES:
Games: Super Paper Mario
HP: 5
Offence: 2
Defence: 1
Attack Pattern: They swoop down to attack when they sence the player.
Basic Strategies: Jumping on them works pretty well.
Advanced Strategies: Try not to use a lot of fire attacks on them. As fire is one of their main strengths.

FOOTNOTES AND TRIVIA:
Air Meows are one of the few basic enemies which are displayed in three dimensions in Super Paper Mario.

MEDIA: