Stumpet
GAMES: Super Mario RPG. Stumpet
TYPE: Rock, Monster.
TURF: Volcanoes.
AFFILIATIONS: None.
CLOSE RELATIVES: None.
HP: 500
FP: 20
OFFENSE: 200 (Normal) 6 (Magic)
DEFENSE: Head: 120 (Normal) 36 (Magic)
SPEED: Slow.
INTELLIGENCE: Low.
SPECIAL/MAGIC ATTACKS: Backfire, Va Va Voom.
STRENGTHS: Strong against Fire, Fear, Poison, Sleep and Silence.
WEAKNESSES: Weak against Ice.
ITEMS: May drop a Fright Bomb or a Fire Bomb plus 15 coins.
POINTS: 70 exp.
BACKGROUND: Stumpets are born from new lava formations in the rock. How they come to life is unknown, but it has been suggested the Volcano itself is filled with living magic. Stumpets seem to be able to shoot Magmuses from their tops, suggesting that they have a symbiotic relationship with the rock-insects. The theory is that Magmi larvae need extremely high temperatures to mature, and are "incubated" inside Stumpets.
Stumpets are not mobile, but they have very powerful explosive attacks so it's wise to keep your distance from them. Sometimes defeating a Stumpet is the only way to get further into Barrel Volcano.
QUOTES:
"Express Yourself!" (hidden quote) - SMRPG
BATTLE PLAN:
Attack Pattern: On the map they stay in one place, and erupt occassionally, creating Magmuses. In battle, they take one turn for "getting furious!" and on the next turn they use one of their attacks. Va Va Voom will cause high damage to one character, and Backfire causes medium to high damage for one character. Usually you will fight one Stumpet and a bunch of Magmi.
Basic Fighting Strategies: It can take a lot of hits, but it also causes a lot of damage, so you may want to take Stumpet out first, so it doesn't get to attack on it's second turn.
Advanced Strategies: One possibility is to use Snowy or Ultra Jump to take out the Magmi and damage Stumpet all at once. This is a pretty good strategy for reducing the amount of damage your party takes. Stumpet's attacks can't be blocked.
MEDIA:
Stumpet screen from Super Mario RPG
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