Aero
Aero

AUTHOR: David Mitchell
(Revision History)

GAMES: SMRPG.

TYPE: Mechanical, Monster.

TURF: Forests.

AFFILIATIONS: Smithy Gang.

CLOSE RELATIVES: Bowyer.

SKILLS AND ATTACKS: Paralyze.

STRENGTHS: They come in a pack with Bowyer.

WEAKNESSES: They're generally weak.

BACKGROUND: Aeros are arrows built by Smithy specifically for the use of their cousin, Bowyer. They look more or less like regular arrows with faces on them, and they can move around on their fletches. Like their boss, Bowyer, there is some dispute as to whether Aeros are mechanical or organic, they may be both.
Aeros often come with tips that contain paralyzing poison, and if they hit a target, he or she will be unable to move unless Bowyer is destroyed, at which point most Aeros are also rendered useless. Sometimes they may be referred to as Flunkies.

QUOTES:
"Woohoo! They're standing like statues!"
"Look what I found, Bowyer!"
"Ooh, I heard everything! Who would have known that star was so important? I've got to inform Smithy."

SMITHY: "NOOOOOOOOOOOO...!!!"
AERO: "Calm down, Smithy! Your head looks like a geyser!!"

STATS AND STRATEGIES:

Games: Super Mario RPG
HP: 3
Offense: Normal: 10 Magic: 20
Defense: Normal: 1 Magic: 1
Speed: Very fast when flying, slow when walking. Items: None. Points: None.
Attack Pattern: Flunkies fall randomly in parts of Rose Town and parts of the Forest Maze. I don't think they can actually hit you, so there shouldn't be any problem. During your battle with Bowyer, he will shoot Flunkies at three square buttons, cancelling out the action of one of your controller buttons.
Basic Strategies: They can't be beaten, and they don't actually seem to pose an actual threat to the player, so there is no particular battle plan.

MEDIA:
AeroAero