AUTHOR:
Dry Bones 12
(Revision History)
GAMES: SSBB.
TYPE: Shadow.
TURF: Industrial Areas.
AFFILIATIONS: Subspace Army.
CLOSE RELATIVES: Primid, Big Primid, Sword Primid.
SKILLS AND ATTACKS: Coated with reflected material.
STRENGTHS: Intercepting projectiles, withstanding most attacks.
WEAKNESSES: Slow and heavy.
BACKGROUND: Metal Primids are Primids coated in metal. Thanks to Team Star Fox's stolen reflector technology, any projectile will bounce off its shiny surface. Also it can withstand flying in the air when hit. However, the heavy metal made them run slow and fall faster... Tabuu picks the worst ideas, doesn't he?
OTHER BACKGROUND INFO:
"A Primid covered head to toe in metallic plating. It cannot be knocked around due to its hard and heavy nature--we're talking ALL metal, including the frilly feather on its head. On the flip side, the weight of the metal inhibits this Primid's movements. Like a normal Primid, a Metal Primid will also rely on hand-to-hand combat." -Trophy Info
QUOTES:
n/a.
STATS AND STRATEGIES:
Games: SSBB
Speed: Slow
Items: Stickers, food, trophy stands, etc.
Attack Pattern: Attacks like a normal Primid, but reflects projectiles.
Basic Strategies: Since projectiles don't work, use lots of strong attacks to get rid of it. Of course, if lucky, you could use a Home-Run Bat to help. With a fully charged swing, it will die in one hit.
Advanced Strategies: Use long-ranged attacks that are NOT projectiles, like Falco's Reflector, Jet Hammer, Pikmin Chain, or Vine Whip.
MEDIA:

