Dry Bones 12
TYPE: Mechanical, Dragon.
AFFILIATIONS: Subspace Army.
CLOSE RELATIVES: None.
SKILLS AND ATTACKS: Energy ball, Lunge, Grouund spin
STRENGTHS: Armank's metal exterior can withstand anything, and the dragon arm has high attack power.
WEAKNESSES: The green blob inside the vehicle.
BACKGROUND: The strongest soldiers in the Subspace Army, they resemble construction vehicles but to most people they are destruction vehicles thanks to the destructive power of the dragon-like arm. The substance Tabuu used on the Armanks was strong, the metal exteriors could withstand anything. However, anyone that destroys the arm, opens up the interior and reveals the "driver" of the Armank, which is a little green blob. The driver is the weak spot.