TYPE: Human, Boss.
SKILLS AND ATTACKS: None.
STRENGTHS: I tend to lose count of how many I've beaten.
WEAKNESSES: I tend to lose count of how many stink at fighting.
BACKGROUND: The fighting polygons in Super Smash Bros. were weird and pointy. The wire frames are smooth and human. New game, new team of wimpy enemies. On an interesting note, there is some speculation that Master Hand or Crazy hand built them, though there's no solid proof. Still, whoever built them should be thanked for the nice punching bags.