(a.k.a. Hyper Cleft.)
AUTHOR:
Koopa Krush
(Revision History)
GAMES: PM2.
TYPE: Rock.
TURF: Forests.
AFFILIATIONS: None.
CLOSE RELATIVES: Cleft, Iron Cleft.
SKILLS AND ATTACKS: Charge, Cleft dash.
STRENGTHS: Can't be jumped on unless Mario has Spike Shield.
WEAKNESSES: Can be flipped.
BACKGROUND: This rare species of Cleft are found only in The Pit Of 100 Trials and Twilight trail. When defending, they'll charge or pretend to be a rock. Usually, these Clefts can charge their own attack power by 6, and that's probably how they came up with the name Hyper Cleft. When asleep, they pretend to be a rock, so as to outsmart predators.
EVOLUTION: None.
OTHER BACKGROUND INFO:
None.
QUOTES:
None.
STATS AND STRATEGIES:
Games: Paper Mario: TTYD
HP: 4
Offence: 3
Defence: 4
Speed: Fast.
Points: None.
Items: It depends.
Attack Pattern: They pretend to be a rock, and when Mario passes them, they'll charge at him. Don't let their looks fool you!
Basic Strategies: Explosions or POW Blocks can flip them over.
Advanced Strategies: RUN!!
MEDIA:

