Phanto
Phanto

AUTHOR: Nintendo Gladiator
(Revision History)

GAMES: SMB2.

TYPE: Mechanical.

TURF: Castles, Industrial Areas.

AFFILIATIONS: None.

CLOSE RELATIVES: None.

SKILLS AND ATTACKS: It can fly pretty much anywhere it wants, teleportation.

STRENGTHS: Strong against any attack.

WEAKNESSES: The key.

BACKGROUND: Supposedly, these Masks were created by Wart to protect the Fortress keys. The substance he used was so strong, that the mask is pretty much invincible against any attack.
Whenever an intruder comes by to pick up the heavy key, Phanto wakes up from its sleep to chase and hunt down whoever is trying to steal the key. Although, strangely, the Mask was not given much intelligence, as once the intruder drops the key, Phanto just stops and returns to sleeping until the key is picked up again. Other then that, not much is known about the Mask's history.

EVOLUTION: Originaly, Phantos were a half red and half white color. In the later versions of Super Mario Bros. 2 though, they're shown as being brown.

OTHER BACKGROUND INFO:
"He is normally at rest and waits by keys. If you take a key, he will pursue you." - SMB2 Instruction Manual.

QUOTES:
n/a.

STATS AND STRATEGIES:
Games: Super Mario Bros. 2
Speed: Fast.
Items: A key.
Attack Pattern: Once a key is picked up, Phanto will immediately wake up and chase you down as quick as it can.
Basic Strategies: Run away from it.

Advanced Strategies: Try not to stand around for to long, or else the Phanto will catch up easily. Drop the key as necessary to make it stop.

FOOTNOTES AND TRIVIA:
Two Phanto characters appear in the ''Super Mario Bros. Super Show!'' one in the episode ''The Ten Koopmandments'' the other made a cameo in ''Escape from Koopatraz''
In Super Paper Mario, there is a Sammer Guy named "Phanto Grin".

MEDIA:
PhantoPhantoPhantos